[feat] added lorebook sorting
This commit is contained in:
97
src/lib/SideBars/LoreBook/LoreBookData.svelte
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97
src/lib/SideBars/LoreBook/LoreBookData.svelte
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<script lang="ts">
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import { XIcon } from "lucide-svelte";
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import { language } from "../../../lang";
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import type { loreBook } from "../../../ts/storage/database";
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import { alertConfirm } from "../../../ts/alert";
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import Check from "../../UI/GUI/Check.svelte";
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import Help from "../../Others/Help.svelte";
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import TextInput from "../../UI/GUI/TextInput.svelte";
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import NumberInput from "../../UI/GUI/NumberInput.svelte";
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import TextAreaInput from "../../UI/GUI/TextAreaInput.svelte";
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export let value:loreBook
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export let onRemove: () => void = () => {}
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export let idx:number
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let open = false
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</script>
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<div class="w-full flex flex-col pt-2 mt-2 border-t border-t-selected first:pt-0 first:mt-0 first:border-0" data-risu-idx={idx}>
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<div class="flex items-center transition-colors w-full ">
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<button class="endflex valuer border-borderc" on:click={() => {
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value.secondkey = value.secondkey ?? ''
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open = !open
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}}>
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<span>{value.comment.length === 0 ? value.key.length === 0 ? "Unnamed Lore" : value.key : value.comment}</span>
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</button>
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<button class="valuer" on:click={async () => {
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const d = await alertConfirm(language.removeConfirm + value.comment)
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if(d){
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onRemove()
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}
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}}>
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<XIcon />
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</button>
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</div>
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{#if open}
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<div class="border-0 outline-none w-full mt-2 flex flex-col mb-2">
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<span class="text-neutral-200 mt-6">{language.name} <Help key="loreName"/></span>
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<TextInput size="sm" bind:value={value.comment}/>
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{#if !value.alwaysActive}
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<span class="text-neutral-200 mt-6">{language.activationKeys} <Help key="loreActivationKey"/></span>
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<span class="text-xs text-gray-500">{language.activationKeysInfo}</span>
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<TextInput size="sm" bind:value={value.key}/>
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{#if value.selective}
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<span class="text-neutral-200 mt-6">{language.SecondaryKeys}</span>
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<span class="text-xs text-gray-500">{language.activationKeysInfo}</span>
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<TextInput size="sm" bind:value={value.secondkey}/>
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{/if}
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{/if}
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{#if !(value.activationPercent === undefined || value.activationPercent === null)}
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<span class="text-neutral-200 mt-6">{language.activationProbability}</span>
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<NumberInput size="sm" bind:value={value.activationPercent} onChange={() => {
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if(isNaN(value.activationPercent) || !value.activationPercent || value.activationPercent < 0){
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value.activationPercent = 0
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}
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if(value.activationPercent > 100){
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value.activationPercent = 100
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}
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}} />
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{/if}
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<span class="text-neutral-200 mt-4">{language.insertOrder} <Help key="loreorder"/></span>
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<NumberInput size="sm" bind:value={value.insertorder} min={0} max={1000}/>
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<span class="text-neutral-200 mt-4 mb-2">{language.prompt}</span>
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<TextAreaInput autocomplete="off" bind:value={value.content} />
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<div class="flex items-center mt-4">
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<Check bind:check={value.alwaysActive} name={language.alwaysActive}/>
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</div>
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<div class="flex items-center mt-2">
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<Check bind:check={value.selective} name={language.selective}/>
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<Help key="loreSelective" name={language.selective}/>
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</div>
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<div class="flex items-center mt-2 mb-6">
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{#if value.activationPercent === undefined || value.activationPercent === null}
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<Check name={language.loreRandomActivation} check={false} onChange={() => {value.activationPercent = 50}}/>
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{:else}
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<Check name={language.loreRandomActivation} check={true} onChange={() => {value.activationPercent = null}}/>
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{/if}
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<span><Help name={language.loreRandomActivation} key="loreRandomActivation"/></span>
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</div>
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</div>
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{/if}
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</div>
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<style>
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.valuer:hover{
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color: rgba(16, 185, 129, 1);
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cursor: pointer;
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}
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.endflex{
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display: flex;
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flex-grow: 1;
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cursor: pointer;
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}
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</style>
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99
src/lib/SideBars/LoreBook/LoreBookList.svelte
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src/lib/SideBars/LoreBook/LoreBookList.svelte
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<script lang="ts">
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import { DataBase, type loreBook } from "src/ts/storage/database";
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import LoreBookData from "./LoreBookData.svelte";
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import { selectedCharID } from "src/ts/stores";
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import Sortable from 'sortablejs/modular/sortable.core.esm.js';
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import { onDestroy, onMount } from "svelte";
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import { sleep } from "src/ts/util";
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export let globalMode = false
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export let submenu = 0
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let stb: Sortable = null
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let ele: HTMLDivElement
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let sorted = 0
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const createStb = () => {
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stb = Sortable.create(ele, {
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onEnd: async () => {
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let idx:number[] = []
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ele.querySelectorAll('[data-risu-idx]').forEach((e, i) => {
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idx.push(parseInt(e.getAttribute('data-risu-idx')))
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})
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if(globalMode){
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let newLore:loreBook[] = []
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idx.forEach((i) => {
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newLore.push($DataBase.loreBook[$DataBase.loreBookPage].data[i])
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})
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$DataBase.loreBook[$DataBase.loreBookPage].data = newLore
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}
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else if(submenu === 1){
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let newLore:loreBook[] = []
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idx.forEach((i) => {
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newLore.push($DataBase.characters[$selectedCharID].chats[$DataBase.characters[$selectedCharID].chatPage].localLore[i])
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})
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$DataBase.characters[$selectedCharID].chats[$DataBase.characters[$selectedCharID].chatPage].localLore = newLore
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}
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else{
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let newLore:loreBook[] = []
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idx.forEach((i) => {
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newLore.push($DataBase.characters[$selectedCharID].globalLore[i])
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})
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$DataBase.characters[$selectedCharID].globalLore = newLore
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}
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stb.destroy()
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sorted += 1
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await sleep(1)
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createStb()
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}
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})
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}
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onMount(createStb)
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onDestroy(() => {
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if(stb){
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stb.destroy()
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}
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})
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</script>
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<div class="border-solid border-selected p-2 flex flex-col border-1 rounded-md" bind:this={ele}>
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{#key sorted}
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{#if globalMode}
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{#if $DataBase.loreBook[$DataBase.loreBookPage].data.length === 0}
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<span class="text-gray-500">No Lorebook</span>
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{:else}
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{#each $DataBase.loreBook[$DataBase.loreBookPage].data as book, i}
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<LoreBookData bind:value={$DataBase.loreBook[$DataBase.loreBookPage].data[i]} idx={i} onRemove={() => {
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let lore = $DataBase.loreBook[$DataBase.loreBookPage].data
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lore.splice(i, 1)
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$DataBase.loreBook[$DataBase.loreBookPage].data = lore
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}}/>
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{/each}
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{/if}
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{:else if submenu === 0}
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{#if $DataBase.characters[$selectedCharID].globalLore.length === 0}
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<span class="text-gray-500">No Lorebook</span>
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{:else}
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{#each $DataBase.characters[$selectedCharID].globalLore as book, i}
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<LoreBookData bind:value={$DataBase.characters[$selectedCharID].globalLore[i]} idx={i} onRemove={() => {
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let lore = $DataBase.characters[$selectedCharID].globalLore
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lore.splice(i, 1)
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$DataBase.characters[$selectedCharID].globalLore = lore
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}}/>
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{/each}
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{/if}
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{:else if submenu === 1}
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{#if $DataBase.characters[$selectedCharID].chats[$DataBase.characters[$selectedCharID].chatPage].localLore.length === 0}
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<span class="text-gray-500">No Lorebook</span>
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{:else}
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{#each $DataBase.characters[$selectedCharID].chats[$DataBase.characters[$selectedCharID].chatPage].localLore as book, i}
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<LoreBookData bind:value={$DataBase.characters[$selectedCharID].chats[$DataBase.characters[$selectedCharID].chatPage].localLore[i]} idx={i} onRemove={() => {
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let lore = $DataBase.characters[$selectedCharID].chats[$DataBase.characters[$selectedCharID].chatPage].localLore
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lore.splice(i, 1)
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$DataBase.characters[$selectedCharID].chats[$DataBase.characters[$selectedCharID].chatPage].localLore = lore
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}}/>
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{/each}
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{/if}
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{/if}
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{/key}
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</div>
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86
src/lib/SideBars/LoreBook/LoreBookSetting.svelte
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86
src/lib/SideBars/LoreBook/LoreBookSetting.svelte
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<script lang="ts">
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import { DataBase } from "../../../ts/storage/database";
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import { language } from "../../../lang";
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import {selectedCharID} from '../../../ts/stores'
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import { DownloadIcon, FolderUpIcon, ImportIcon, PlusIcon } from "lucide-svelte";
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import { addLorebook, exportLoreBook, importLoreBook } from "../../../ts/process/lorebook";
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import Check from "../../UI/GUI/Check.svelte";
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import NumberInput from "../../UI/GUI/NumberInput.svelte";
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import LoreBookList from "./LoreBookList.svelte";
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let submenu = 0
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export let globalMode = false
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</script>
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{#if !globalMode}
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<div class="flex w-full rounded-md border border-selected">
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<button on:click={() => {
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submenu = 0
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}} class="p-2 flex-1" class:bg-selected={submenu === 0}>
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<span>{$DataBase.characters[$selectedCharID].type === 'group' ? language.group : language.character}</span>
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</button>
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<button on:click={() => {
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submenu = 1
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}} class="p2 flex-1 border-r border-l border-selected" class:bg-selected={submenu === 1}>
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<span>{language.Chat}</span>
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</button>
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<button on:click={() => {
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submenu = 2
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}} class="p-2 flex-1" class:bg-selected={submenu === 2}>
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<span>{language.settings}</span>
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</button>
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</div>
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{/if}
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{#if submenu !== 2}
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{#if !globalMode}
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<span class="text-gray-500 mt-2 mb-6 text-sm">{submenu === 0 ? $DataBase.characters[$selectedCharID].type === 'group' ? language.groupLoreInfo : language.globalLoreInfo : language.localLoreInfo}</span>
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{/if}
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<LoreBookList bind:globalMode bind:submenu />
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{:else}
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{#if $DataBase.characters[$selectedCharID].loreSettings}
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<div class="flex items-center mt-4">
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<Check check={false} onChange={() => {
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$DataBase.characters[$selectedCharID].loreSettings = undefined
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}}
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name={language.useGlobalSettings}
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/>
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</div>
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<div class="flex items-center mt-4">
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<Check bind:check={$DataBase.characters[$selectedCharID].loreSettings.recursiveScanning} name={language.recursiveScanning}/>
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</div>
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<span class="text-neutral-200 mt-4 mb-2">{language.loreBookDepth}</span>
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<NumberInput size="sm" min={0} max={20} bind:value={$DataBase.characters[$selectedCharID].loreSettings.scanDepth} />
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<span class="text-neutral-200">{language.loreBookToken}</span>
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<NumberInput size="sm" min={0} max={4096} bind:value={$DataBase.characters[$selectedCharID].loreSettings.tokenBudget} />
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{:else}
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<div class="flex items-center mt-4">
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<Check check={true} onChange={() => {
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$DataBase.characters[$selectedCharID].loreSettings = {
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tokenBudget: $DataBase.loreBookToken,
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scanDepth:$DataBase.loreBookDepth,
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recursiveScanning: false
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}
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}}
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name={language.useGlobalSettings}
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/>
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</div>
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{/if}
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{/if}
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{#if submenu !== 2}
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<div class="text-gray-500 mt-2 flex">
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<button on:click={() => {addLorebook(globalMode ? -1 : submenu)}} class="hover:text-neutral-200 cursor-pointer">
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<PlusIcon />
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</button>
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<button on:click={() => {
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exportLoreBook(globalMode ? 'sglobal' : submenu === 0 ? 'global' : 'local')
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}} class="hover:text-neutral-200 ml-1 cursor-pointer">
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<DownloadIcon />
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</button>
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<button on:click={() => {
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importLoreBook(globalMode ? 'sglobal' : submenu === 0 ? 'global' : 'local')
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}} class="hover:text-neutral-200 ml-2 cursor-pointer">
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<FolderUpIcon />
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</button>
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</div>
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{/if}
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