refactor: Add PlaygroundImageGen component to PlaygroundMenu
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49
src/lib/Playground/PlaygroundImageGen.svelte
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49
src/lib/Playground/PlaygroundImageGen.svelte
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<script lang="ts">
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import { language } from "src/lang";
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import TextAreaInput from "../UI/GUI/TextAreaInput.svelte";
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import Button from "../UI/GUI/Button.svelte";
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import { generateAIImage } from "src/ts/process/stableDiff";
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import { createBlankChar } from "src/ts/characters";
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let prompt = "";
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let negPrompt = "";
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let img = "";
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let generating = false
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const run = async () => {
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console.log('running')
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if(generating){
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return
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}
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generating = true
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const gen = await generateAIImage(prompt, createBlankChar(), negPrompt, 'inlay')
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generating = false
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if(gen){
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img = gen
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}
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}
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</script>
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<h2 class="text-4xl text-textcolor my-6 font-black relative">{language.imageGeneration}</h2>
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<span class="text-textcolor text-lg">Prompt</span>
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<TextAreaInput bind:value={prompt} />
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<span class="text-textcolor text-lg">Neg. Prompt</span>
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<TextAreaInput bind:value={negPrompt} />
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{#if img}
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<span class="text-textcolor text-lg">Generated</span>
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<img src={img} class="max-w-full mt-4" alt="Generated"/>
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{/if}
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<Button className="mt-6" on:click={run}>
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{#if generating}
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<div class="loadmove" />
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{:else}
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Generate
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{/if}
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</Button>
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