[feat] added character lore settings

This commit is contained in:
kwaroran
2023-05-12 23:01:55 +09:00
parent 3e34c17f3b
commit ece4163034
6 changed files with 135 additions and 68 deletions

View File

@@ -1,6 +1,6 @@
<div class="flex w-full justify-center">
<div class="w-3xl max-w-80p bg-darkbg rounded-md p-3 text-white text-sm">
<h1 class="text-xl font-bold mb-2">{language.creatorNotes}
<div class="flex w-full justify-center mt-4 max-w-100vw">
<div class="w-5/6 max-w-80vw bg-darkbg rounded-md p-3 text-white text-sm">
<h1 class="font-bold mb-2">{language.creatorNotes}
<button class="float-right" on:click={onRemove}>
<XIcon />
</button>

View File

@@ -5,6 +5,7 @@
import { DownloadIcon, FolderUpIcon, ImportIcon, PlusIcon } from "lucide-svelte";
import { addLorebook, exportLoreBook, importLoreBook } from "../../ts/process/lorebook";
import LoreBookData from "./LoreBookData.svelte";
import Check from "../Others/Check.svelte";
let submenu = 0
</script>
@@ -25,42 +26,71 @@
<span>{language.settings}</span>
</button>
</div>
<span class="text-gray-500 mt-2 mb-6 text-sm">{submenu === 0 ? $DataBase.characters[$selectedCharID].type === 'group' ? language.groupLoreInfo : language.globalLoreInfo : language.localLoreInfo}</span>
<div class="border-solid border-borderc p-2 flex flex-col border-1">
{#if submenu === 0}
{#if $DataBase.characters[$selectedCharID].globalLore.length === 0}
<span class="text-gray-500">No Lorebook</span>
{:else}
{#each $DataBase.characters[$selectedCharID].globalLore as book, i}
{#if i !== 0}
<div class="border-borderc mt-2 mb-2 w-full border-solid border-b-1 seperator"></div>
{/if}
<LoreBookData bind:value={$DataBase.characters[$selectedCharID].globalLore[i]} onRemove={() => {
let lore = $DataBase.characters[$selectedCharID].globalLore
lore.splice(i, 1)
$DataBase.characters[$selectedCharID].globalLore = lore
}}/>
{/each}
{#if submenu !== 2}
<span class="text-gray-500 mt-2 mb-6 text-sm">{submenu === 0 ? $DataBase.characters[$selectedCharID].type === 'group' ? language.groupLoreInfo : language.globalLoreInfo : language.localLoreInfo}</span>
<div class="border-solid border-borderc p-2 flex flex-col border-1">
{#if submenu === 0}
{#if $DataBase.characters[$selectedCharID].globalLore.length === 0}
<span class="text-gray-500">No Lorebook</span>
{:else}
{#each $DataBase.characters[$selectedCharID].globalLore as book, i}
{#if i !== 0}
<div class="border-borderc mt-2 mb-2 w-full border-solid border-b-1 seperator"></div>
{/if}
<LoreBookData bind:value={$DataBase.characters[$selectedCharID].globalLore[i]} onRemove={() => {
let lore = $DataBase.characters[$selectedCharID].globalLore
lore.splice(i, 1)
$DataBase.characters[$selectedCharID].globalLore = lore
}}/>
{/each}
{/if}
{:else if submenu === 1}
{#if $DataBase.characters[$selectedCharID].chats[$DataBase.characters[$selectedCharID].chatPage].localLore.length === 0}
<span class="text-gray-500">No Lorebook</span>
{:else}
{#each $DataBase.characters[$selectedCharID].chats[$DataBase.characters[$selectedCharID].chatPage].localLore as book, i}
{#if i !== 0}
<div class="border-borderc mt-2 mb-2 w-full border-solid border-b-1 seperator"></div>
{/if}
<LoreBookData bind:value={$DataBase.characters[$selectedCharID].chats[$DataBase.characters[$selectedCharID].chatPage].localLore[i]} onRemove={() => {
let lore = $DataBase.characters[$selectedCharID].chats[$DataBase.characters[$selectedCharID].chatPage].localLore
lore.splice(i, 1)
$DataBase.characters[$selectedCharID].chats[$DataBase.characters[$selectedCharID].chatPage].localLore = lore
}}/>
{/each}
{/if}
{/if}
</div>
{:else}
{#if $DataBase.characters[$selectedCharID].loreSettings}
<div class="flex items-center mt-4">
<Check check={false} onChange={() => {
$DataBase.characters[$selectedCharID].loreSettings = undefined
}}/>
<span>{language.useGlobalSettings}</span>
</div>
<div class="flex items-center mt-4">
<Check bind:check={$DataBase.characters[$selectedCharID].loreSettings.recursiveScanning}/>
<span>{language.recursiveScanning}</span>
</div>
<span class="text-neutral-200 mt-4 mb-2">{language.loreBookDepth}</span>
<input class="text-neutral-200 mb-4 p-2 bg-transparent input-text focus:bg-selected text-sm" type="number" min={0} max="20" bind:value={$DataBase.characters[$selectedCharID].loreSettings.scanDepth}>
<span class="text-neutral-200">{language.loreBookToken}</span>
<input class="text-neutral-200 mb-4 p-2 bg-transparent input-text focus:bg-selected text-sm" type="number" min={0} max="4096" bind:value={$DataBase.characters[$selectedCharID].loreSettings.tokenBudget}>
{:else}
{#if $DataBase.characters[$selectedCharID].chats[$DataBase.characters[$selectedCharID].chatPage].localLore.length === 0}
<span class="text-gray-500">No Lorebook</span>
{:else}
{#each $DataBase.characters[$selectedCharID].chats[$DataBase.characters[$selectedCharID].chatPage].localLore as book, i}
{#if i !== 0}
<div class="border-borderc mt-2 mb-2 w-full border-solid border-b-1 seperator"></div>
{/if}
<LoreBookData bind:value={$DataBase.characters[$selectedCharID].chats[$DataBase.characters[$selectedCharID].chatPage].localLore[i]} onRemove={() => {
let lore = $DataBase.characters[$selectedCharID].chats[$DataBase.characters[$selectedCharID].chatPage].localLore
lore.splice(i, 1)
$DataBase.characters[$selectedCharID].chats[$DataBase.characters[$selectedCharID].chatPage].localLore = lore
}}/>
{/each}
{/if}
<div class="flex items-center mt-4">
<Check check={true} onChange={() => {
$DataBase.characters[$selectedCharID].loreSettings = {
tokenBudget: $DataBase.loreBookToken,
scanDepth:$DataBase.loreBookDepth,
recursiveScanning: false
}
}}/>
<span>{language.useGlobalSettings}</span>
</div>
{/if}
</div>
{/if}
{#if submenu !== 2}
<div class="text-gray-500 mt-2 flex">
<button on:click={() => {addLorebook(submenu)}} class="hover:text-neutral-200 cursor-pointer">
@@ -77,7 +107,7 @@
<FolderUpIcon />
</button>
</div>
{/if}
<style>
.seperator{
border-top: 0px;