[feat] performace improvement stage 1
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@@ -1,7 +1,7 @@
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<script lang="ts">
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import { DataBase, type loreBook } from "src/ts/storage/database";
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import LoreBookData from "./LoreBookData.svelte";
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import { selectedCharID } from "src/ts/stores";
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import { CurrentChat, CurrentCharacter } from "src/ts/stores";
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import Sortable from 'sortablejs/modular/sortable.core.esm.js';
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import { onDestroy, onMount } from "svelte";
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import { sleep } from "src/ts/util";
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@@ -28,16 +28,16 @@
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else if(submenu === 1){
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let newLore:loreBook[] = []
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idx.forEach((i) => {
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newLore.push($DataBase.characters[$selectedCharID].chats[$DataBase.characters[$selectedCharID].chatPage].localLore[i])
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newLore.push($CurrentChat.localLore[i])
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})
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$DataBase.characters[$selectedCharID].chats[$DataBase.characters[$selectedCharID].chatPage].localLore = newLore
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$CurrentChat.localLore = newLore
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}
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else{
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let newLore:loreBook[] = []
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idx.forEach((i) => {
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newLore.push($DataBase.characters[$selectedCharID].globalLore[i])
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newLore.push($CurrentCharacter.globalLore[i])
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})
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$DataBase.characters[$selectedCharID].globalLore = newLore
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$CurrentCharacter.globalLore = newLore
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}
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stb.destroy()
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sorted += 1
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@@ -86,26 +86,26 @@
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{/each}
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{/if}
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{:else if submenu === 0}
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{#if $DataBase.characters[$selectedCharID].globalLore.length === 0}
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{#if $CurrentCharacter.globalLore.length === 0}
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<span class="text-textcolor2">No Lorebook</span>
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{:else}
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{#each $DataBase.characters[$selectedCharID].globalLore as book, i}
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<LoreBookData bind:value={$DataBase.characters[$selectedCharID].globalLore[i]} idx={i} onRemove={() => {
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let lore = $DataBase.characters[$selectedCharID].globalLore
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{#each $CurrentCharacter.globalLore as book, i}
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<LoreBookData bind:value={$CurrentCharacter.globalLore[i]} idx={i} onRemove={() => {
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let lore = $CurrentCharacter.globalLore
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lore.splice(i, 1)
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$DataBase.characters[$selectedCharID].globalLore = lore
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$CurrentCharacter.globalLore = lore
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}} onOpen={onOpen} onClose={onClose}/>
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{/each}
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{/if}
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{:else if submenu === 1}
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{#if $DataBase.characters[$selectedCharID].chats[$DataBase.characters[$selectedCharID].chatPage].localLore.length === 0}
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{#if $CurrentChat.localLore.length === 0}
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<span class="text-textcolor2">No Lorebook</span>
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{:else}
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{#each $DataBase.characters[$selectedCharID].chats[$DataBase.characters[$selectedCharID].chatPage].localLore as book, i}
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<LoreBookData bind:value={$DataBase.characters[$selectedCharID].chats[$DataBase.characters[$selectedCharID].chatPage].localLore[i]} idx={i} onRemove={() => {
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let lore = $DataBase.characters[$selectedCharID].chats[$DataBase.characters[$selectedCharID].chatPage].localLore
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{#each $CurrentChat.localLore as book, i}
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<LoreBookData bind:value={$CurrentChat.localLore[i]} idx={i} onRemove={() => {
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let lore = $CurrentChat.localLore
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lore.splice(i, 1)
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$DataBase.characters[$selectedCharID].chats[$DataBase.characters[$selectedCharID].chatPage].localLore = lore
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$CurrentChat.localLore = lore
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}} onOpen={onOpen} onClose={onClose}/>
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{/each}
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{/if}
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@@ -1,7 +1,7 @@
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<script lang="ts">
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import { DataBase } from "../../../ts/storage/database";
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import { language } from "../../../lang";
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import {selectedCharID} from '../../../ts/stores'
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import {CurrentCharacter, selectedCharID} from '../../../ts/stores'
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import { DownloadIcon, FolderUpIcon, ImportIcon, PlusIcon } from "lucide-svelte";
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import { addLorebook, exportLoreBook, importLoreBook } from "../../../ts/process/lorebook";
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import Check from "../../UI/GUI/CheckInput.svelte";
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@@ -17,7 +17,7 @@
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<button on:click={() => {
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submenu = 0
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}} class="p-2 flex-1" class:bg-selected={submenu === 0}>
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<span>{$DataBase.characters[$selectedCharID].type === 'group' ? language.group : language.character}</span>
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<span>{$CurrentCharacter.type === 'group' ? language.group : language.character}</span>
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</button>
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<button on:click={() => {
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submenu = 1
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@@ -33,32 +33,32 @@
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{/if}
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{#if submenu !== 2}
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{#if !globalMode}
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<span class="text-textcolor2 mt-2 mb-6 text-sm">{submenu === 0 ? $DataBase.characters[$selectedCharID].type === 'group' ? language.groupLoreInfo : language.globalLoreInfo : language.localLoreInfo}</span>
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<span class="text-textcolor2 mt-2 mb-6 text-sm">{submenu === 0 ? $CurrentCharacter.type === 'group' ? language.groupLoreInfo : language.globalLoreInfo : language.localLoreInfo}</span>
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{/if}
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<LoreBookList bind:globalMode bind:submenu />
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{:else}
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{#if $DataBase.characters[$selectedCharID].loreSettings}
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{#if $CurrentCharacter.loreSettings}
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<div class="flex items-center mt-4">
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<Check check={false} onChange={() => {
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$DataBase.characters[$selectedCharID].loreSettings = undefined
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$CurrentCharacter.loreSettings = undefined
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}}
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name={language.useGlobalSettings}
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/>
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</div>
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<div class="flex items-center mt-4">
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<Check bind:check={$DataBase.characters[$selectedCharID].loreSettings.recursiveScanning} name={language.recursiveScanning}/>
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<Check bind:check={$CurrentCharacter.loreSettings.recursiveScanning} name={language.recursiveScanning}/>
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</div>
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<div class="flex items-center mt-4">
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<Check bind:check={$DataBase.characters[$selectedCharID].loreSettings.fullWordMatching} name={language.fullWordMatching}/>
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<Check bind:check={$CurrentCharacter.loreSettings.fullWordMatching} name={language.fullWordMatching}/>
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</div>
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<span class="text-textcolor mt-4 mb-2">{language.loreBookDepth}</span>
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<NumberInput size="sm" min={0} max={20} bind:value={$DataBase.characters[$selectedCharID].loreSettings.scanDepth} />
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<NumberInput size="sm" min={0} max={20} bind:value={$CurrentCharacter.loreSettings.scanDepth} />
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<span class="text-textcolor">{language.loreBookToken}</span>
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<NumberInput size="sm" min={0} max={4096} bind:value={$DataBase.characters[$selectedCharID].loreSettings.tokenBudget} />
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<NumberInput size="sm" min={0} max={4096} bind:value={$CurrentCharacter.loreSettings.tokenBudget} />
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{:else}
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<div class="flex items-center mt-4">
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<Check check={true} onChange={() => {
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$DataBase.characters[$selectedCharID].loreSettings = {
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$CurrentCharacter.loreSettings = {
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tokenBudget: $DataBase.loreBookToken,
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scanDepth:$DataBase.loreBookDepth,
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recursiveScanning: false
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