[feat] added 'Use Probability Condition' in lorebook
This commit is contained in:
@@ -8,7 +8,7 @@
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},
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},
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"package": {
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"package": {
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"productName": "RisuAI",
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"productName": "RisuAI",
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"version": "1.22.1"
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"version": "1.22.2"
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},
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},
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"tauri": {
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"tauri": {
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"allowlist": {
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"allowlist": {
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@@ -79,6 +79,7 @@ export const languageEnglish = {
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scenario: "A brief description about character's scenario. \n\n**It is not recommended to use this option. Describe it in character description instead.**",
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scenario: "A brief description about character's scenario. \n\n**It is not recommended to use this option. Describe it in character description instead.**",
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utilityBot: "When activated, it ignores main prompt. \n\n**It is not recommended to use this option. Modifiy system prompt instead.**",
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utilityBot: "When activated, it ignores main prompt. \n\n**It is not recommended to use this option. Modifiy system prompt instead.**",
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loreSelective: "If Selective mode is toggled, both Activation Key and Secondary key should have a match to activate the lore.",
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loreSelective: "If Selective mode is toggled, both Activation Key and Secondary key should have a match to activate the lore.",
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loreRandomActivation: "If Use Probability Condition is abled, if the lore's other conditions are all met, the lore will be activated with a set probability which is set by 'Probability' each time a chat is sent.",
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additionalAssets: "Additional assets to display in your chat. \n\n - use `{{raw::<asset name>}}` to use as path.\n - use `{{img::<asset name>}}` to use as image",
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additionalAssets: "Additional assets to display in your chat. \n\n - use `{{raw::<asset name>}}` to use as path.\n - use `{{img::<asset name>}}` to use as image",
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superMemory: "SuperMemory makes your character memorize more by giving summarized data to AI.\n\n"
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superMemory: "SuperMemory makes your character memorize more by giving summarized data to AI.\n\n"
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+ "SuperMemory model is a model that summarizes that text. davinci is recommended, and Auxiliary models are not recommended unless it is an unfiltered model with over 2000 tokens with great summarizing skill.\n\n"
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+ "SuperMemory model is a model that summarizes that text. davinci is recommended, and Auxiliary models are not recommended unless it is an unfiltered model with over 2000 tokens with great summarizing skill.\n\n"
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@@ -294,5 +295,7 @@ export const languageEnglish = {
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orderByOrder: "Talk by Order",
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orderByOrder: "Talk by Order",
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removeFromGroup: "Do you really want to remove {{char}} from group?",
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removeFromGroup: "Do you really want to remove {{char}} from group?",
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talkness: "Talkativeness",
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talkness: "Talkativeness",
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active: "Active"
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active: "Active",
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loreRandomActivation: "Use Probability Condition",
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activationProbability: "Probability"
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}
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}
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@@ -273,5 +273,7 @@ export const languageKorean = {
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orderByOrder: "순서대로 말하기",
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orderByOrder: "순서대로 말하기",
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removeFromGroup: "정말로 {{char}}을 그룹에서 삭제시키겠습니까?",
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removeFromGroup: "정말로 {{char}}을 그룹에서 삭제시키겠습니까?",
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talkness: "대화량",
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talkness: "대화량",
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active: "활성화"
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active: "활성화",
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loreRandomActivation: "확률 조건 사용",
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activationProbability: "발동 확률"
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}
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}
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@@ -39,9 +39,20 @@
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{#if value.selective}
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{#if value.selective}
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<span class="text-neutral-200 mt-6">{language.SecondaryKeys}</span>
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<span class="text-neutral-200 mt-6">{language.SecondaryKeys}</span>
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<span class="text-xs text-gray-500">{language.activationKeysInfo}</span>
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<span class="text-xs text-gray-500">{language.activationKeysInfo}</span>
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<input class="text-neutral-200 p-2 bg-transparent input-text focus:bg-selected text-sm" bind:value={value.secondkey}>
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<input class="text-neutral-200 p-2 bg-transparent input-text focus:bg-selected text-sm" bind:value={value.activationPercent} min="0" max="100">
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{/if}
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{/if}
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{/if}
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{/if}
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{#if !(value.activationPercent === undefined || value.activationPercent === null)}
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<span class="text-neutral-200 mt-6">{language.activationProbability}</span>
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<input class="text-neutral-200 p-2 bg-transparent input-text focus:bg-selected text-sm" bind:value={value.activationPercent} on:change={() => {
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if(isNaN(value.activationPercent) || !value.activationPercent || value.activationPercent < 0){
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value.activationPercent = 0
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}
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if(value.activationPercent > 100){
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value.activationPercent = 100
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}
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}}>
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{/if}
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<span class="text-neutral-200 mt-4">{language.insertOrder} <Help key="loreorder"/></span>
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<span class="text-neutral-200 mt-4">{language.insertOrder} <Help key="loreorder"/></span>
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<input class="text-neutral-200 p-2 bg-transparent input-text focus:bg-selected text-sm" bind:value={value.insertorder} type="number" min={0} max={1000}>
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<input class="text-neutral-200 p-2 bg-transparent input-text focus:bg-selected text-sm" bind:value={value.insertorder} type="number" min={0} max={1000}>
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<span class="text-neutral-200 mt-4">{language.prompt}</span>
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<span class="text-neutral-200 mt-4">{language.prompt}</span>
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@@ -50,10 +61,18 @@
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<Check bind:check={value.alwaysActive}/>
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<Check bind:check={value.alwaysActive}/>
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<span>{language.alwaysActive}</span>
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<span>{language.alwaysActive}</span>
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</div>
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</div>
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<div class="flex items-center mt-2 mb-6">
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<div class="flex items-center mt-2">
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<Check bind:check={value.selective}/>
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<Check bind:check={value.selective}/>
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<span>{language.selective} <Help key="loreSelective"/></span>
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<span>{language.selective} <Help key="loreSelective"/></span>
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</div>
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</div>
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<div class="flex items-center mt-2 mb-6">
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{#if value.activationPercent === undefined || value.activationPercent === null}
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<Check check={false} onChange={() => {value.activationPercent = 50}}/>
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{:else}
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<Check check={true} onChange={() => {value.activationPercent = null}}/>
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{/if}
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<span>{language.loreRandomActivation} <Help key="loreRandomActivation"/></span>
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</div>
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</div>
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</div>
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{/if}
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{/if}
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</div>
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</div>
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@@ -382,7 +382,8 @@ async function importSpecv2(card:CharacterCardV2, img?:Uint8Array):Promise<boole
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mode: "normal",
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mode: "normal",
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alwaysActive: book.constant ?? false,
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alwaysActive: book.constant ?? false,
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selective: book.selective ?? false,
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selective: book.selective ?? false,
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extentions: {...book.extensions, risu_case_sensitive: book.case_sensitive}
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extentions: {...book.extensions, risu_case_sensitive: book.case_sensitive},
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activationPercent: book.extensions?.risu_activationPercent
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})
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})
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}
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}
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@@ -450,18 +451,26 @@ export async function exportSpecV2(char:character) {
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let charBook:charBookEntry[] = []
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let charBook:charBookEntry[] = []
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for(const lore of char.globalLore){
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for(const lore of char.globalLore){
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let ext:{
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risu_case_sensitive?: boolean;
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risu_activationPercent?: number
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} = cloneDeep(lore.extentions ?? {})
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let caseSensitive = ext.risu_case_sensitive ?? false
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ext.risu_activationPercent = lore.activationPercent
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charBook.push({
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charBook.push({
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keys: lore.key.split(',').map(r => r.trim()),
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keys: lore.key.split(',').map(r => r.trim()),
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secondary_keys: lore.selective ? lore.secondkey.split(',').map(r => r.trim()) : undefined,
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secondary_keys: lore.selective ? lore.secondkey.split(',').map(r => r.trim()) : undefined,
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content: lore.content,
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content: lore.content,
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extensions: lore.extentions ?? {},
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extensions: ext,
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enabled: true,
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enabled: true,
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insertion_order: lore.insertorder,
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insertion_order: lore.insertorder,
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constant: lore.alwaysActive,
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constant: lore.alwaysActive,
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selective:lore.selective,
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selective:lore.selective,
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name: lore.comment,
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name: lore.comment,
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comment: lore.comment,
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comment: lore.comment,
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case_sensitive: lore.extentions?.risu_case_sensitive
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case_sensitive: caseSensitive,
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})
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})
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}
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}
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@@ -2,7 +2,7 @@ import { get } from "svelte/store";
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import {selectedCharID} from '../stores'
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import {selectedCharID} from '../stores'
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import { DataBase, setDatabase, type loreBook } from "../storage/database";
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import { DataBase, setDatabase, type loreBook } from "../storage/database";
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import { tokenize } from "../tokenizer";
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import { tokenize } from "../tokenizer";
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import { selectSingleFile } from "../util";
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import { checkNullish, selectSingleFile } from "../util";
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import { alertError, alertNormal } from "../alert";
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import { alertError, alertNormal } from "../alert";
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import { language } from "../../lang";
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import { language } from "../../lang";
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import { downloadFile } from "../storage/globalApi";
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import { downloadFile } from "../storage/globalApi";
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@@ -80,6 +80,16 @@ export async function loadLoreBookPrompt(){
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for (const lore of fullLore){
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for (const lore of fullLore){
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if(lore){
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if(lore){
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if(lore.key.length > 1 || lore.alwaysActive){
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if(lore.key.length > 1 || lore.alwaysActive){
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if(!checkNullish(lore.activationPercent)){
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let activationPercent = lore.activationPercent
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if(isNaN(activationPercent) || !activationPercent || activationPercent < 0){
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activationPercent = 0
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}
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if(activationPercent < (Math.random() * 100)){
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continue
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}
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}
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formatedLore.push({
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formatedLore.push({
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keys: lore.alwaysActive ? 'always' : (lore.key ?? '').replace(rmRegex, '').toLocaleLowerCase().split(',').filter((a) => {
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keys: lore.alwaysActive ? 'always' : (lore.key ?? '').replace(rmRegex, '').toLocaleLowerCase().split(',').filter((a) => {
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return a.length > 1
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return a.length > 1
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@@ -8,7 +8,7 @@ import { defaultAutoSuggestPrompt, defaultJailbreak, defaultMainPrompt } from '.
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export const DataBase = writable({} as any as Database)
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export const DataBase = writable({} as any as Database)
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export const loadedStore = writable(false)
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export const loadedStore = writable(false)
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export let appVer = '1.22.1'
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export let appVer = '1.22.2'
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export function setDatabase(data:Database){
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export function setDatabase(data:Database){
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if(checkNullish(data.characters)){
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if(checkNullish(data.characters)){
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@@ -283,6 +283,7 @@ export interface loreBook{
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extentions?:{
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extentions?:{
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risu_case_sensitive:boolean
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risu_case_sensitive:boolean
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}
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}
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activationPercent?:number
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}
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}
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export interface character{
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export interface character{
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@@ -1 +1 @@
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{"version":"1.22.1"}
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{"version":"1.22.2"}
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