Files
risuai/src/lib/SideBars/LoreBook/LoreBookList.svelte
2024-10-30 03:43:37 +09:00

127 lines
5.3 KiB
Svelte

<script lang="ts">
import { type loreBook } from "src/ts/storage/database.svelte";
import { DBState } from 'src/ts/stores.svelte';
import LoreBookData from "./LoreBookData.svelte";
import { selectedCharID } from "src/ts/stores.svelte";
import Sortable from 'sortablejs/modular/sortable.core.esm.js';
import { onDestroy, onMount } from "svelte";
import { sleep, sortableOptions } from "src/ts/util";
interface Props {
globalMode?: boolean;
submenu?: number;
lorePlus?: boolean;
}
let { globalMode = false, submenu = 0, lorePlus = false }: Props = $props();
let stb: Sortable = null
let ele: HTMLDivElement = $state()
let sorted = $state(0)
const createStb = () => {
stb = Sortable.create(ele, {
onEnd: async () => {
let idx:number[] = []
ele.querySelectorAll('[data-risu-idx]').forEach((e, i) => {
idx.push(parseInt(e.getAttribute('data-risu-idx')))
})
if(globalMode){
let newLore:loreBook[] = []
idx.forEach((i) => {
newLore.push(DBState.db.loreBook[DBState.db.loreBookPage].data[i])
})
DBState.db.loreBook[DBState.db.loreBookPage].data = newLore
}
else if(submenu === 1){
let newLore:loreBook[] = []
idx.forEach((i) => {
newLore.push(DBState.db.characters[$selectedCharID].chats[DBState.db.characters[$selectedCharID].chatPage].localLore[i])
})
DBState.db.characters[$selectedCharID].chats[DBState.db.characters[$selectedCharID].chatPage].localLore = newLore
}
else{
let newLore:loreBook[] = []
idx.forEach((i) => {
newLore.push(DBState.db.characters[$selectedCharID].globalLore[i])
})
DBState.db.characters[$selectedCharID].globalLore = newLore
}
try {
stb.destroy()
} catch (error) {}
sorted += 1
await sleep(1)
createStb()
},
...sortableOptions
})
}
onMount(createStb)
let opened = 0
const onOpen = () => {
opened += 1
if(stb){
try {
stb.destroy()
} catch (error) {}
}
}
const onClose = () => {
opened -= 1
if(opened === 0){
createStb()
}
}
onDestroy(() => {
if(stb){
try {
stb.destroy()
} catch (error) { }
}
})
</script>
{#key sorted}
<div class="border-solid border-selected p-2 flex flex-col border-1 rounded-md" bind:this={ele}>
{#if globalMode}
{#if DBState.db.loreBook[DBState.db.loreBookPage].data.length === 0}
<span class="text-textcolor2">No Lorebook</span>
{:else}
{#each DBState.db.loreBook[DBState.db.loreBookPage].data as book, i}
<LoreBookData bind:value={DBState.db.loreBook[DBState.db.loreBookPage].data[i]} idx={i} onRemove={() => {
let lore = DBState.db.loreBook[DBState.db.loreBookPage].data
lore.splice(i, 1)
DBState.db.loreBook[DBState.db.loreBookPage].data = lore
}} onOpen={onOpen} onClose={onClose}/>
{/each}
{/if}
{:else if submenu === 0}
{#if DBState.db.characters[$selectedCharID].globalLore.length === 0}
<span class="text-textcolor2">No Lorebook</span>
{:else}
{#each DBState.db.characters[$selectedCharID].globalLore as book, i}
<LoreBookData bind:value={DBState.db.characters[$selectedCharID].globalLore[i]} idx={i} onRemove={() => {
let lore = DBState.db.characters[$selectedCharID].globalLore
lore.splice(i, 1)
DBState.db.characters[$selectedCharID].globalLore = lore
}} onOpen={onOpen} onClose={onClose} lorePlus={lorePlus}/>
{/each}
{/if}
{:else if submenu === 1}
{#if DBState.db.characters[$selectedCharID].chats[DBState.db.characters[$selectedCharID].chatPage].localLore.length === 0}
<span class="text-textcolor2">No Lorebook</span>
{:else}
{#each DBState.db.characters[$selectedCharID].chats[DBState.db.characters[$selectedCharID].chatPage].localLore as book, i}
<LoreBookData bind:value={DBState.db.characters[$selectedCharID].chats[DBState.db.characters[$selectedCharID].chatPage].localLore[i]} idx={i} onRemove={() => {
let lore = DBState.db.characters[$selectedCharID].chats[DBState.db.characters[$selectedCharID].chatPage].localLore
lore.splice(i, 1)
DBState.db.characters[$selectedCharID].chats[DBState.db.characters[$selectedCharID].chatPage].localLore = lore
}} onOpen={onOpen} onClose={onClose} lorePlus={lorePlus}/>
{/each}
{/if}
{/if}
</div>
{/key}