feat: Open read-only access to lore books from Lua (#846)
# PR Checklist - [ ] Have you checked if it works normally in all models? *Ignore this if it doesn't use models.* - [x] Have you checked if it works normally in all web, local, and node hosted versions? If it doesn't, have you blocked it in those versions? - [x] Have you added type definitions? # Description This PR adds read-only lore books access from Lua. - `getLoreBooks(triggerId, search)`: Gets all lore books of the name (comment). No additional sorting is done - API user will need to sort themselves. All lores are parsed before returning. - `loadLoreBooks(triggerId, reserve)`: Retrieves all active lore books in current context. This function takes account of max context length and cut low priority lores, similar to a user submitting their message. All lores are parsed before returning. - Specifying `reserve` higher than `0` would reserve that much tokens for other prompts. With `loadLoreBooks()`, character and module creators would be able to separate token- and context-heavy data generations into Lua and separate LLM workflow for improved accuracy.
This commit is contained in:
@@ -1,6 +1,6 @@
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import { getChatVar, hasher, setChatVar, getGlobalChatVar, type simpleCharacterArgument, risuChatParser } from "../parser.svelte";
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import { LuaEngine, LuaFactory } from "wasmoon";
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import { getCurrentCharacter, getCurrentChat, getDatabase, setDatabase, type Chat, type character, type groupChat } from "../storage/database.svelte";
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import { getCurrentCharacter, getCurrentChat, getDatabase, setDatabase, type Chat, type character, type groupChat, type loreBook } from "../storage/database.svelte";
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import { get } from "svelte/store";
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import { ReloadGUIPointer, selectedCharID } from "../stores.svelte";
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import { alertSelect, alertError, alertInput, alertNormal } from "../alert";
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@@ -10,10 +10,11 @@ import { writeInlayImage } from "./files/inlays";
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import type { OpenAIChat } from "./index.svelte";
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import { requestChatData } from "./request";
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import { v4 } from "uuid";
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import { getModuleTriggers } from "./modules";
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import { getModuleLorebooks, getModuleTriggers } from "./modules";
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import { Mutex } from "../mutex";
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import { tokenize } from "../tokenizer";
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import { fetchNative } from "../globalApi.svelte";
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import { loadLoreBookV3Prompt } from './lorebook.svelte';
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import { getPersonaPrompt, getUserName } from '../util';
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let luaFactory:LuaFactory
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@@ -505,6 +506,67 @@ export async function runLua(code:string, arg:{
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return true
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})
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// Lore books
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luaEngine.global.set('getLoreBooksMain', (id:string, search: string) => {
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if(!LuaSafeIds.has(id)){
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return
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}
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const db = getDatabase()
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const selectedChar = db.characters[get(selectedCharID)]
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if (selectedChar.type !== 'character') {
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return
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}
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const loreBooks = [...selectedChar.chats[selectedChar.chatPage]?.localLore ?? [], ...selectedChar.globalLore, ...getModuleLorebooks()]
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const found = loreBooks.filter((b) => b.comment === search)
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return JSON.stringify(found.map((b) => ({ ...b, content: risuChatParser(b.content, { chara: selectedChar }) })))
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})
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luaEngine.global.set('loadLoreBooksMain', async (id:string, usedContext:number) => {
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if(!LuaLowLevelIds.has(id)){
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return
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}
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const db = getDatabase()
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const selectedChar = db.characters[get(selectedCharID)]
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if (selectedChar.type !== 'character') {
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return
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}
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const fullLoreBooks = (await loadLoreBookV3Prompt()).actives
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const maxContext = db.maxContext - usedContext
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if (maxContext < 0) {
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return
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}
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let totalTokens = 0
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const loreBooks = []
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for (const book of fullLoreBooks) {
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const parsed = risuChatParser(book.prompt, { chara: selectedChar }).trim()
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if (parsed.length === 0) {
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continue
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}
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const tokens = await tokenize(parsed)
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if (totalTokens + tokens > maxContext) {
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break
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}
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totalTokens += tokens
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loreBooks.push({
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data: parsed,
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role: book.role === 'assistant' ? 'char' : book.role,
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})
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}
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return JSON.stringify(loreBooks)
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})
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luaEngine.global.set('axLLMMain', async (id:string, promptStr:string) => {
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let prompt:{
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role: string,
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@@ -729,6 +791,15 @@ function log(value)
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logMain(json.encode(value))
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end
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function getLoreBooks(id, search)
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return json.decode(getLoreBooksMain(id, search))
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end
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function loadLoreBooks(id)
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return json.decode(loadLoreBooksMain(id):await())
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end
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function LLM(id, prompt)
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return json.decode(LLMMain(id, json.encode(prompt)):await())
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end
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