feat: add PlaygroundParser component to PlaygroundMenu
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@@ -11,6 +11,7 @@
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import { get } from "svelte/store";
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import { DataBase, setDatabase, type character } from "src/ts/storage/database";
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import PlaygroundImageGen from "./PlaygroundImageGen.svelte";
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import PlaygroundParser from "./PlaygroundParser.svelte";
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const playgroundChat = () => {
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let db = get(DataBase)
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@@ -75,6 +76,11 @@
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}}>
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<h1 class="text-2xl font-bold text-start">{language.imageGeneration}</h1>
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</button>
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<button class="bg-darkbg rounded-md p-6 flex flex-col transition-shadow hover:ring-1" on:click={() => {
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PlaygroundStore.set(8)
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}}>
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<h1 class="text-2xl font-bold text-start">Parser</h1>
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</button>
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</div>
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{:else}
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{#if $SizeStore.w < 1024}
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@@ -105,6 +111,9 @@
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{#if $PlaygroundStore === 7}
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<PlaygroundImageGen/>
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{/if}
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{#if $PlaygroundStore === 8}
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<PlaygroundParser/>
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{/if}
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</div>
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{/if}
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</div>
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23
src/lib/Playground/PlaygroundParser.svelte
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23
src/lib/Playground/PlaygroundParser.svelte
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@@ -0,0 +1,23 @@
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<script lang="ts">
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import { ParseMarkdown } from "src/ts/parser";
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import TextAreaInput from "../UI/GUI/TextAreaInput.svelte";
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let input = "";
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let output = "";
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const onInput = async () => {
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try {
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output = await ParseMarkdown(input)
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} catch (e) {
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output = `Error: ${e}`
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}
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}
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</script>
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<h2 class="text-4xl text-textcolor my-6 font-black relative">Full Parser</h2>
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<span class="text-textcolor text-lg">Input</span>
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<TextAreaInput onInput={onInput} bind:value={input} optimaizedInput={false} />
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<span class="text-textcolor text-lg">Output HTML</span>
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<TextAreaInput value={output} />
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