Files
risuai/src/ts/stores.ts
2024-06-24 01:41:26 +09:00

179 lines
5.6 KiB
TypeScript

import { get, writable, type Writable } from "svelte/store";
import { DataBase, type Chat, type character, type groupChat } from "./storage/database";
import { isEqual } from "lodash";
import type { simpleCharacterArgument } from "./parser";
import { sleep } from "./util";
function updateSize(){
SizeStore.set({
w: window.innerWidth,
h: window.innerHeight
})
DynamicGUI.set(window.innerWidth <= 1024)
}
export const SizeStore = writable({
w: 0,
h: 0
})
export const DynamicGUI = writable(false)
export const sideBarClosing = writable(false)
export const sideBarStore = writable(window.innerWidth > 1024)
export const selectedCharID = writable(-1)
export const CharEmotion = writable({} as {[key:string]: [string, string, number][]})
export const ViewBoxsize = writable({ width: 12 * 16, height: 12 * 16 }); // Default width and height in pixels
export const settingsOpen = writable(false)
export const botMakerMode = writable(false)
//optimization
export const CurrentCharacter = writable(null) as Writable<character | groupChat>
export const CurrentSimpleCharacter = writable(null) as Writable<simpleCharacterArgument>
export const CurrentChat = writable(null) as Writable<Chat>
export const CurrentUsername = writable('') as Writable<string>
export const CurrentUserIcon = writable('') as Writable<string>
export const CurrentShowMemoryLimit = writable(false) as Writable<boolean>
export const ShowVN = writable(false)
export const SettingsMenuIndex = writable(-1)
export const CurrentVariablePointer = writable({} as {[key:string]: string|number|boolean})
export const OpenRealmStore = writable(false)
export const ShowRealmFrameStore = writable('')
export const PlaygroundStore = writable(0)
function createSimpleCharacter(char:character|groupChat){
if((!char) || char.type === 'group'){
return null
}
const simpleChar:simpleCharacterArgument = {
type: "simple",
customscript: structuredClone(char.customscript),
chaId: char.chaId,
additionalAssets: char.additionalAssets,
virtualscript: char.virtualscript,
emotionImages: char.emotionImages,
}
return simpleChar
}
function trySync(){
try {
let db = get(DataBase)
let currentChar = get(selectedCharID)
let currentCharacter = db.characters ? (db.characters[currentChar]) : null
let currentChat = currentCharacter ? (currentCharacter.chats[currentCharacter.chatPage]) : null
CurrentCharacter.set(structuredClone(currentCharacter))
CurrentSimpleCharacter.set(createSimpleCharacter(currentCharacter))
CurrentChat.set(structuredClone(currentChat))
CurrentUsername.set(db.username)
CurrentUserIcon.set(db.userIcon)
CurrentShowMemoryLimit.set(db.showMemoryLimit)
} catch (error) {}
}
trySync()
async function preInit(){
await sleep(1)
trySync()
function updateCurrentCharacter(){
const db = get(DataBase)
if(!db.characters){
CurrentCharacter.set(null)
updateCurrentChat()
return
}
const currentCharId = get(selectedCharID)
const currentChar = db.characters[currentCharId]
const gotCharacter = get(CurrentCharacter)
if(isEqual(gotCharacter, currentChar)){
return
}
if((currentChar?.viewScreen === 'vn') !== get(ShowVN)){
ShowVN.set(currentChar?.viewScreen === 'vn')
}
CurrentCharacter.set(structuredClone(currentChar))
const simp = createSimpleCharacter(currentChar)
if(!isEqual(get(CurrentSimpleCharacter), simp)){
CurrentSimpleCharacter.set(simp)
}
updateCurrentChat()
}
function updateCurrentChat(){
const currentChar = get(CurrentCharacter)
if(!currentChar){
CurrentChat.set(null)
return
}
const chat = (currentChar.chats[currentChar.chatPage])
const gotChat = get(CurrentChat)
if(isEqual(gotChat, chat)){
return
}
CurrentChat.set(structuredClone(chat))
}
DataBase.subscribe((data) => {
updateCurrentCharacter()
if(data.username !== get(CurrentUsername)){
CurrentUsername.set(data.username)
}
if(data.userIcon !== get(CurrentUserIcon)){
CurrentUserIcon.set(data.userIcon)
}
if(data.showMemoryLimit !== get(CurrentShowMemoryLimit)){
CurrentShowMemoryLimit.set(data.showMemoryLimit)
}
})
selectedCharID.subscribe((id) => {
updateCurrentCharacter()
})
CurrentCharacter.subscribe((char) => {
updateCurrentChat()
let db = get(DataBase)
let charId = get(selectedCharID)
if(charId === -1 || charId > db.characters.length){
return
}
let cha = db.characters[charId]
if(isEqual(cha, char)){
return
}
db.characters[charId] = structuredClone(char)
DataBase.set(db)
})
CurrentChat.subscribe((chat) => {
let currentChar = get(CurrentCharacter)
if(currentChar){
if(!isEqual(currentChar.chats[currentChar.chatPage], chat)){
currentChar.chats[currentChar.chatPage] = structuredClone(chat)
CurrentCharacter.set(currentChar)
}
}
const variablePointer = get(CurrentVariablePointer)
const currentState = structuredClone(chat?.scriptstate)
if(!isEqual(variablePointer, currentState)){
CurrentVariablePointer.set(currentState)
}
})
}
updateSize()
window.addEventListener("resize", updateSize);
preInit()