refactor: Add sync process
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@@ -33,18 +33,6 @@ export const CurrentChat = writable(null) as Writable<Chat>
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export const CurrentUsername = writable('') as Writable<string>
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export const CurrentUserIcon = writable('') as Writable<string>
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export const CurrentShowMemoryLimit = writable(false) as Writable<boolean>
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try {
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let db = get(DataBase)
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let currentChar = get(selectedCharID)
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let currentCharacter = db.characters ? (db.characters[currentChar]) : null
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let currentChat = currentCharacter ? (currentCharacter.chats[currentCharacter.chatPage]) : null
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CurrentCharacter.set(structuredClone(currentCharacter))
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CurrentSimpleCharacter.set(createSimpleCharacter(currentCharacter))
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CurrentChat.set(structuredClone(currentChat))
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CurrentUsername.set(db.username)
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CurrentUserIcon.set(db.userIcon)
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CurrentShowMemoryLimit.set(db.showMemoryLimit)
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} catch (error) {}
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export const ShowVN = writable(false)
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export const SettingsMenuIndex = writable(-1)
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export const CurrentVariablePointer = writable({} as {[key:string]: string|number|boolean})
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@@ -70,9 +58,26 @@ function createSimpleCharacter(char:character|groupChat){
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}
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function trySync(){
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try {
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let db = get(DataBase)
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let currentChar = get(selectedCharID)
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let currentCharacter = db.characters ? (db.characters[currentChar]) : null
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let currentChat = currentCharacter ? (currentCharacter.chats[currentCharacter.chatPage]) : null
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CurrentCharacter.set(structuredClone(currentCharacter))
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CurrentSimpleCharacter.set(createSimpleCharacter(currentCharacter))
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CurrentChat.set(structuredClone(currentChat))
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CurrentUsername.set(db.username)
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CurrentUserIcon.set(db.userIcon)
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CurrentShowMemoryLimit.set(db.showMemoryLimit)
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} catch (error) {}
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}
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trySync()
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async function preInit(){
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await sleep(1)
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await sleep(1)
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trySync()
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function updateCurrentCharacter(){
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const db = get(DataBase)
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