This commit is contained in:
2025-05-31 16:15:06 +09:00
parent 445cc63152
commit 6e74373d44
6 changed files with 280 additions and 280 deletions

4
.gitignore vendored
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build
output.txt
build
output.txt
data

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{
"files.associations": {
"algorithm": "cpp"
}
{
"files.associations": {
"algorithm": "cpp"
}
}

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@@ -1,15 +1,15 @@
cmake_minimum_required(VERSION 3.10)
project(MyCUDAProject LANGUAGES CXX CUDA)
# add_compile_options("$<$<CXX_COMPILER_ID:MSVC>:/source-charset:utf-8 /execution-charset:utf-8>")
set(CMAKE_CXX_STANDARD 17)
set(SOURCES
src/main.cu
)
add_executable(my_cuda_app ${SOURCES})
set_target_properties(my_cuda_app PROPERTIES
CUDA_ARCHITECTURES 89
)
cmake_minimum_required(VERSION 3.10)
project(MyCUDAProject LANGUAGES CXX CUDA)
# add_compile_options("$<$<CXX_COMPILER_ID:MSVC>:/source-charset:utf-8 /execution-charset:utf-8>")
set(CMAKE_CXX_STANDARD 17)
set(SOURCES
src/main.cu
)
add_executable(my_cuda_app ${SOURCES})
set_target_properties(my_cuda_app PROPERTIES
CUDA_ARCHITECTURES 89
)

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@@ -1,28 +1,28 @@
input_path = "../data/structures_end_ac.txt"
cities_output_path = "../data/cities.txt"
stronghold_output_path = "../data/strongholds.txt"
import csv
import os
def extract_structure_data(input_path):
cities = []
strongholds = []
with open(input_path, 'r') as file:
reader = csv.reader(file, delimiter=';')
for row in reader:
if len(row) > 1 and (row[1] == 'ancient_city'):
cities.append((row[2], row[3]))
if len(row) > 1 and (row[1] == 'stronghold'):
strongholds.append((row[2], row[3]))
return cities, strongholds
def write_to_file(data, output_path):
with open(output_path, 'w') as file:
for item in data:
file.write(f"{item[0]} 100 {item[1]}\n")
cities, strongholds = extract_structure_data(input_path)
write_to_file(cities, cities_output_path)
input_path = "../data/structures_end_ac.txt"
cities_output_path = "../data/cities.txt"
stronghold_output_path = "../data/strongholds.txt"
import csv
import os
def extract_structure_data(input_path):
cities = []
strongholds = []
with open(input_path, 'r') as file:
reader = csv.reader(file, delimiter=';')
for row in reader:
if len(row) > 1 and (row[1] == 'ancient_city'):
cities.append((row[2], row[3]))
if len(row) > 1 and (row[1] == 'stronghold'):
strongholds.append((row[2], row[3]))
return cities, strongholds
def write_to_file(data, output_path):
with open(output_path, 'w') as file:
for item in data:
file.write(f"{item[0]} 100 {item[1]}\n")
cities, strongholds = extract_structure_data(input_path)
write_to_file(cities, cities_output_path)
write_to_file(strongholds, stronghold_output_path)

140
report.md
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@@ -1,70 +1,70 @@
# 고대 도시 + 엔드 근접점 탐색
## 데이터
- 수집 범위: `AABB (-50000 -50000) (50000 50000)`
- 수집 대상: `minecraft:stronghold`, `minecraft:ancient_city`
## 실험 환경
- CUDA 12.8 GPU 가속
- 3차원 좌표 데이터 2쌍 -> Grid Search에 적합
- y좌표 무시 필요성 있음
## 실험 결과
- 실험 시간: 183.18ms
|`minecraft:ancient_city (x, z)`|`minecraft:stronghold (x, z)`|`distance (blocks)`|
|---|---|---|
|2880, 7040|2900, 6996|48.3322|
|-736, 1600|-812, 1492|132.061|
|-320, -13648|-364, -13804|162.086|
|-20160, 80|-19980, 52|182.165|
|-20176, -3424|-20380, -3468|208.691|
|-19408, -6768|-19420, -6988|220.327|
|10464, 17488|10244, 17652|274.401|
|-15632, -12848|-15388, -12716|277.417|
|-19760, -160|-19980, 52|305.522|
|10560, 17712|10244, 17652|321.646|
|20064, -3376|20068, -3724|348.023|
|-20288, -144|-19980, 52|365.075|
|-6752, 5616|-6412, 5764|370.815|
|-14112, -688|-13772, -844|374.08|
|-14592, 3280|-14300, 3524|380.526|
|8832, 6704|8644, 6372|381.534|
|-1696, -16384|-1420, -16668|396.02|
|9040, 6352|8644, 6372|396.505|
|-19040, -7120|-19420, -6988|402.274|
|-5728, -656|-5356, -844|416.807|
|-7840, 208|-7884, 628|422.298|
|2800, -17648|2628, -17260|424.415|
|-20224, 416|-19980, 52|438.215|
|-14592, 3872|-14300, 3524|454.277|
|2400, -16864|2628, -17260|456.946|
|3952, 19632|3508, 19796|473.32|
|496, 19664|148, 19988|475.479|
|-544, -23648|-764, -23212|488.361|
|-272, -20576|-124, -21052|498.478|
|2160, -17088|2628, -17260|498.606|
|-720, 992|-812, 1492|508.394|
|-19440, 3616|-19948, 3636|508.394|
|-10656, 4736|-10284, 4388|509.4|
|2800, 7504|2900, 6996|517.749|
|-7664, 7440|-7308, 7828|526.574|
|17904, -9952|17908, -10508|556.014|
|-20544, 0|-19980, 52|566.392|
|10608, 18096|10244, 17652|574.136|
|-18000, 1536|-17468, 1300|581.997|
|-20960, -3360|-20380, -3468|589.969|
|-720, -20960|-124, -21052|603.059|
|-14896, 3680|-14300, 3524|616.078|
|-18816, -6864|-19420, -6988|616.597|
|-14400, -768|-13772, -844|632.582|
|-19808, -6480|-19420, -6988|639.225|
|16160, 12848|15556, 13060|640.125|
|2096, -17632|2628, -17260|649.159|
|-19424, -304|-19980, 52|660.206|
|-14432, -912|-13772, -844|663.494|
|-640, -21488|-124, -21052|675.538|
|13840, -5632|13172, -5500|680.917|
|16240, 13056|15556, 13060|684.012|
# 고대 도시 + 엔드 근접점 탐색
## 데이터
- 수집 범위: `AABB (-50000 -50000) (50000 50000)`
- 수집 대상: `minecraft:stronghold`, `minecraft:ancient_city`
## 실험 환경
- CUDA 12.8 GPU 가속
- 3차원 좌표 데이터 2쌍 -> Grid Search에 적합
- y좌표 무시 필요성 있음
## 실험 결과
- 실험 시간: 183.18ms
|`minecraft:ancient_city (x, z)`|`minecraft:stronghold (x, z)`|`distance (blocks)`|
|---|---|---|
|2880, 7040|2900, 6996|48.3322|
|-736, 1600|-812, 1492|132.061|
|-320, -13648|-364, -13804|162.086|
|-20160, 80|-19980, 52|182.165|
|-20176, -3424|-20380, -3468|208.691|
|-19408, -6768|-19420, -6988|220.327|
|10464, 17488|10244, 17652|274.401|
|-15632, -12848|-15388, -12716|277.417|
|-19760, -160|-19980, 52|305.522|
|10560, 17712|10244, 17652|321.646|
|20064, -3376|20068, -3724|348.023|
|-20288, -144|-19980, 52|365.075|
|-6752, 5616|-6412, 5764|370.815|
|-14112, -688|-13772, -844|374.08|
|-14592, 3280|-14300, 3524|380.526|
|8832, 6704|8644, 6372|381.534|
|-1696, -16384|-1420, -16668|396.02|
|9040, 6352|8644, 6372|396.505|
|-19040, -7120|-19420, -6988|402.274|
|-5728, -656|-5356, -844|416.807|
|-7840, 208|-7884, 628|422.298|
|2800, -17648|2628, -17260|424.415|
|-20224, 416|-19980, 52|438.215|
|-14592, 3872|-14300, 3524|454.277|
|2400, -16864|2628, -17260|456.946|
|3952, 19632|3508, 19796|473.32|
|496, 19664|148, 19988|475.479|
|-544, -23648|-764, -23212|488.361|
|-272, -20576|-124, -21052|498.478|
|2160, -17088|2628, -17260|498.606|
|-720, 992|-812, 1492|508.394|
|-19440, 3616|-19948, 3636|508.394|
|-10656, 4736|-10284, 4388|509.4|
|2800, 7504|2900, 6996|517.749|
|-7664, 7440|-7308, 7828|526.574|
|17904, -9952|17908, -10508|556.014|
|-20544, 0|-19980, 52|566.392|
|10608, 18096|10244, 17652|574.136|
|-18000, 1536|-17468, 1300|581.997|
|-20960, -3360|-20380, -3468|589.969|
|-720, -20960|-124, -21052|603.059|
|-14896, 3680|-14300, 3524|616.078|
|-18816, -6864|-19420, -6988|616.597|
|-14400, -768|-13772, -844|632.582|
|-19808, -6480|-19420, -6988|639.225|
|16160, 12848|15556, 13060|640.125|
|2096, -17632|2628, -17260|649.159|
|-19424, -304|-19980, 52|660.206|
|-14432, -912|-13772, -844|663.494|
|-640, -21488|-124, -21052|675.538|
|13840, -5632|13172, -5500|680.917|
|16240, 13056|15556, 13060|684.012|

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@@ -1,162 +1,162 @@
#include <vector>
#include <fstream>
#include <sstream>
#include <iostream>
#include <cuda_runtime.h>
#include <algorithm>
#include <chrono>
__global__ void find_nearest_B(
const float3 *__restrict__ A,
const float3 *__restrict__ B,
int *nearest_idx,
int N, int M)
{
int idx = blockDim.x * blockIdx.x + threadIdx.x;
if (idx >= N)
return;
float3 a = A[idx];
float min_dist = 1e30f;
int min_j = -1;
for (int j = 0; j < M; ++j)
{
float dx = a.x - B[j].x;
float dy = a.y - B[j].y;
float dz = a.z - B[j].z;
float dist = dx * dx + dy * dy + dz * dz;
if (dist < min_dist)
{
min_dist = dist;
min_j = j;
}
}
nearest_idx[idx] = min_j;
}
std::vector<float3> load_coords_from_file(const std::string &filename)
{
std::vector<float3> coords;
std::ifstream file(filename);
if (!file)
{
std::cerr << "Unable to open file: " << filename << std::endl;
return coords;
}
std::string line;
while (std::getline(file, line))
{
std::istringstream iss(line);
float x, y, z;
if (iss >> x >> y >> z)
{
coords.push_back(make_float3(x, y, z));
}
}
return coords;
}
void save_results_sorted(const std::string &filename,
const std::vector<float3> &h_A,
const std::vector<float3> &h_B,
const std::vector<int> &indices)
{
struct Entry
{
float ax, az;
float bx, bz;
float dist;
};
std::vector<Entry> entries;
for (size_t i = 0; i < indices.size(); ++i)
{
float3 a = h_A[i];
float3 b = h_B[indices[i]];
float dx = a.x - b.x;
float dy = a.y - b.y;
float dz = a.z - b.z;
float dist = sqrtf(dx * dx + dy * dy + dz * dz);
entries.push_back({a.x, a.z, b.x, b.z, dist});
}
std::sort(entries.begin(), entries.end(), [](const Entry &e1, const Entry &e2)
{ return e1.dist < e2.dist; });
std::ofstream file(filename);
for (const auto &e : entries)
{
file << e.ax << " " << e.az << " "
<< e.bx << " " << e.bz << " "
<< e.dist << std::endl;
}
}
int main()
{
auto t_start = std::chrono::high_resolution_clock::now();
std::vector<float3> h_A = load_coords_from_file("data/cities.txt");
std::vector<float3> h_B = load_coords_from_file("data/strongholds.txt");
int N = h_A.size();
int M = h_B.size();
if (N == 0 || M == 0)
{
std::cerr << "Coords empty." << std::endl;
return 1;
}
float3 *d_A;
float3 *d_B;
int *d_nearest_idx;
cudaMalloc(&d_A, sizeof(float3) * N);
cudaMalloc(&d_B, sizeof(float3) * M);
cudaMalloc(&d_nearest_idx, sizeof(int) * N);
cudaMemcpy(d_A, h_A.data(), sizeof(float3) * N, cudaMemcpyHostToDevice);
cudaMemcpy(d_B, h_B.data(), sizeof(float3) * M, cudaMemcpyHostToDevice);
int threads = 256;
int blocks = (N + threads - 1) / threads;
// ✅ CUDA 커널 시간 측정 시작
cudaEvent_t start, stop;
cudaEventCreate(&start);
cudaEventCreate(&stop);
cudaEventRecord(start);
find_nearest_B<<<blocks, threads>>>(d_A, d_B, d_nearest_idx, N, M);
cudaEventRecord(stop);
cudaEventSynchronize(stop);
float milliseconds = 0;
cudaEventElapsedTime(&milliseconds, start, stop);
std::cout << "CUDA kernel time: " << milliseconds << " ms" << std::endl;
std::vector<int> h_nearest_idx(N);
cudaMemcpy(h_nearest_idx.data(), d_nearest_idx, sizeof(int) * N, cudaMemcpyDeviceToHost);
save_results_sorted("output.txt", h_A, h_B, h_nearest_idx);
cudaFree(d_A);
cudaFree(d_B);
cudaFree(d_nearest_idx);
auto t_end = std::chrono::high_resolution_clock::now();
std::chrono::duration<double> elapsed = t_end - t_start;
std::cout << "Total time: " << elapsed.count() * 1000.0 << " ms" << std::endl;
std::cout << "Saved to output.txt." << std::endl;
return 0;
}
#include <vector>
#include <fstream>
#include <sstream>
#include <iostream>
#include <cuda_runtime.h>
#include <algorithm>
#include <chrono>
__global__ void find_nearest_B(
const float3 *__restrict__ A,
const float3 *__restrict__ B,
int *nearest_idx,
int N, int M)
{
int idx = blockDim.x * blockIdx.x + threadIdx.x;
if (idx >= N)
return;
float3 a = A[idx];
float min_dist = 1e30f;
int min_j = -1;
for (int j = 0; j < M; ++j)
{
float dx = a.x - B[j].x;
float dy = a.y - B[j].y;
float dz = a.z - B[j].z;
float dist = dx * dx + dy * dy + dz * dz;
if (dist < min_dist)
{
min_dist = dist;
min_j = j;
}
}
nearest_idx[idx] = min_j;
}
std::vector<float3> load_coords_from_file(const std::string &filename)
{
std::vector<float3> coords;
std::ifstream file(filename);
if (!file)
{
std::cerr << "Unable to open file: " << filename << std::endl;
return coords;
}
std::string line;
while (std::getline(file, line))
{
std::istringstream iss(line);
float x, y, z;
if (iss >> x >> y >> z)
{
coords.push_back(make_float3(x, y, z));
}
}
return coords;
}
void save_results_sorted(const std::string &filename,
const std::vector<float3> &h_A,
const std::vector<float3> &h_B,
const std::vector<int> &indices)
{
struct Entry
{
float ax, az;
float bx, bz;
float dist;
};
std::vector<Entry> entries;
for (size_t i = 0; i < indices.size(); ++i)
{
float3 a = h_A[i];
float3 b = h_B[indices[i]];
float dx = a.x - b.x;
float dy = a.y - b.y;
float dz = a.z - b.z;
float dist = sqrtf(dx * dx + dy * dy + dz * dz);
entries.push_back({a.x, a.z, b.x, b.z, dist});
}
std::sort(entries.begin(), entries.end(), [](const Entry &e1, const Entry &e2)
{ return e1.dist < e2.dist; });
std::ofstream file(filename);
for (const auto &e : entries)
{
file << e.ax << " " << e.az << " "
<< e.bx << " " << e.bz << " "
<< e.dist << std::endl;
}
}
int main()
{
auto t_start = std::chrono::high_resolution_clock::now();
std::vector<float3> h_A = load_coords_from_file("data/cities.txt");
std::vector<float3> h_B = load_coords_from_file("data/strongholds.txt");
int N = h_A.size();
int M = h_B.size();
if (N == 0 || M == 0)
{
std::cerr << "Coords empty." << std::endl;
return 1;
}
float3 *d_A;
float3 *d_B;
int *d_nearest_idx;
cudaMalloc(&d_A, sizeof(float3) * N);
cudaMalloc(&d_B, sizeof(float3) * M);
cudaMalloc(&d_nearest_idx, sizeof(int) * N);
cudaMemcpy(d_A, h_A.data(), sizeof(float3) * N, cudaMemcpyHostToDevice);
cudaMemcpy(d_B, h_B.data(), sizeof(float3) * M, cudaMemcpyHostToDevice);
int threads = 256;
int blocks = (N + threads - 1) / threads;
// ✅ CUDA 커널 시간 측정 시작
cudaEvent_t start, stop;
cudaEventCreate(&start);
cudaEventCreate(&stop);
cudaEventRecord(start);
find_nearest_B<<<blocks, threads>>>(d_A, d_B, d_nearest_idx, N, M);
cudaEventRecord(stop);
cudaEventSynchronize(stop);
float milliseconds = 0;
cudaEventElapsedTime(&milliseconds, start, stop);
std::cout << "CUDA kernel time: " << milliseconds << " ms" << std::endl;
std::vector<int> h_nearest_idx(N);
cudaMemcpy(h_nearest_idx.data(), d_nearest_idx, sizeof(int) * N, cudaMemcpyDeviceToHost);
save_results_sorted("output.txt", h_A, h_B, h_nearest_idx);
cudaFree(d_A);
cudaFree(d_B);
cudaFree(d_nearest_idx);
auto t_end = std::chrono::high_resolution_clock::now();
std::chrono::duration<double> elapsed = t_end - t_start;
std::cout << "Total time: " << elapsed.count() * 1000.0 << " ms" << std::endl;
std::cout << "Saved to output.txt." << std::endl;
return 0;
}