133 lines
3.5 KiB
Markdown
133 lines
3.5 KiB
Markdown

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# Zako Tap SDK js
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This is the javascript sdk package required to create a javascript tap server responsible for the audio of `zako`, a discord audio bot.
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## Requirements
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| package | version |
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| --- | --- |
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| eventemitter | 0.2.0 |
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| requests | 2.32.4 |
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| websockets | 15.0.1 |
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## Quickstart Example
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First, you need to download `zako-sdk-py` on your project.
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```bash
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pip install zako-sdk-py
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```
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Then, you can use the sdk.
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Here is some example.
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```py
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import io
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import asyncio
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from zakotap import Client, ClientData, HelloResponse, AudioRequest
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streamFile = io.BytesIO(b"test audio data")
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clientData: ClientData = {
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"name": "your tap name",
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"token": "your tap token",
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"zakoEndpoint": "zako endpoint (default is https://api.zako.ac)"
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}
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client = Client(clientData)
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def on_ready(data: HelloResponse):
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print("Client is ready. Connected Tab Hub version", data.get("version"))
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def on_close(message: str):
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print("Connection closed:", message)
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def on_warn(message: str):
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print("Warning:", message)
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def on_error(message: str):
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print("Error:", message)
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def on_audio_sync(audio_request: AudioRequest):
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print("Audio")
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loop = asyncio.get_event_loop()
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task = loop.create_task(on_audio(audio_request))
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async def on_audio(audio_request: AudioRequest):
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print("Received audio request:", audio_request, flush = True)
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await client.send(audio_request.get("id"), streamFile)
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client.on("warn", on_warn)
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client.on("error", on_error)
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client.on("ready", on_ready)
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client.on("close", on_close)
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client.on("audio", on_audio_sync)
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client.connect()
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```
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## Client Description
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### 1. Create Client and Connect
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You can create tap server client by call `Client` class in `zakotap` package.
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You should put the client data written as `ClientData` type inside the parentheses of `Client`.
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You can then connect to the tab server using `client.connect()`.
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```py
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from zakotap import Client, ClientData
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clientData: ClientData = {
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"name": "your tap server name",
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"token": "your tap server token",
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"zakoEndpoint": "zako tap hub endpoint (option)"
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}
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client = Client(clientData)
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client.connect()
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```
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### 2. Client Event
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Using the client created above, you can use client.on to perform a specific function when the EventEmitter's event is called.
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```py
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client.on("event name", function)
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```
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The types of events are specified in EmitterEvents among the types in the zakotap package.
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#### Emitter Events
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- `"ready"`: This event is called when the zako tap server successfully connects to the `zako tap hub`.
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- `"close"`: This event is called when the `web socket` between the `zako tap server` and `tap hub` is closed.
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- `"audio"`: This event is called when an `audio request` is received from the `zako tap hub`.
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- `"warn"`: This event is called when a warning occurs within the zakotap package that should notify the developer.
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- `"error"`: This event is called when an error occurs within the zakotap package.
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### 3. Send Audio
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## Work Flow
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```mermaid
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sequenceDiagram
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participant TapServer
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participant TapHub
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TapServer->>TapHub: WS TapHello
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TapHub-->>TapServer: WS TapResponse
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Note right of TapServer: Waiting for audio request
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TapHub-->>TapServer: WS AudioRequest
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TapServer->>TapHub: POST AudioStream
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```
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## Related Documents
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- [Zako 2]()
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- [Protocol Specification]()
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## Authors
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- [@ridanit-ruma](https://github.com/ridanit-ruma) (Discord: `ruma0607`)
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- [@MincoMK](https://github.com/MincoMK) (Discord: `minco_rl`)
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